Solasta warlock spells. Storm wizards do have damage potential, but less utility than Draco sorcerers. Solasta warlock spells

 
 Storm wizards do have damage potential, but less utility than Draco sorcerersSolasta warlock spells  The spell causes massive psychic damage to all creatures around the caster, and incapacitates them if they fail their Intelligence saving throw

The Tree is a subclass of the Warlock Class. This sorcerer spell list includes optional spells available from Tasha's Cauldron of Everything. Eyebite can be cast only on the caster themself, and it grants their eyes magical properties. Per each spell slot over I: +1 target. While the book is on your person, you can cast those cantrips at will. Lvl 11 is when they finally get a THIRD spell slot. Blight is a fourth level spell from the Necromancy school. At Higher Levels. Pact of the Chain: Solasta doesn't have the Find Familiar spell, so the way this works now is that your familiar only lasts a minute, but gives passive bonuses while it's summoned. Hopefully this video will help you decide if Warlock is rig. Fire Storm is a seventh level spell from the Evocation school. It. . Except there isn't really much going for the Ranger spell list. Edit: I realize now this is the solasta subreddit, not. I play a Warlock in my home tabletop game, and my Solasta warlock also didn't get Cloud of Daggers (which is amazing as an auto-upcast Warlock spell), Sickening Radiance, Hunger of Hadar, or Synaptic Static. 2 Level I 1. Gets AC. For the duration of the spell, you understand the literal meaning of any spoken word that you hear. Solasta Sorcerer Level 3 Metamagic and Spells Metamagic. So he didn't get 3rd level spells until he was 6th level Sorcerer. All you need is three observations: 1: while there is a limit to how many sorcery points you can have at one time, there is no limit to the number of extra spell slots you can gain from flexible casting. Solasta: Crown of the Magister brings back the thrill, tactics, and deep. The spell creates a storm of roaring flame to appear in the location you choose within range. One saving grace Spellblade has is the ability to fire off 2 big spells in one turn via Action Surge. The spell grants immunity to movement restrictions, as well as being paralyzed or restrained. Solasta: Crown of the Magister is a turn-based tactical RPG developed by Tactical Adventures. 1. Personally, the only healing spell that I use is Healing Word and that is only if a party member is dying or if they are maintaining a spell or. Eldrich blast is nuts at later levels, free cast spell that debuffs/DoT with the Lord of Time aspect, multi shot/multi target at lvl 5 and 11, and gets all cantrip feats. They are strong, skilled with multiple weapons, and tough enough to stand up to most kinds of foe. Guidance is cast on one ally and grants Guided – add 1d4 to one ability check. New powers, and access to subclasses, are granted at a higher level of experience. At the end of the day you still have like 90% of your usual Warlock tricks and spells,. Improve this answer. Darkness is a Spell in Solasta: Crown of the Magister. The fire of the Lower Planes runs hot in the blood of Fiend Warlocks, and they are more than happy to share. Takes 1 game minute is all. Each creature in the area must make a Dexterity saving throw, taking 7d10 fire damage on a failed save or half as much on a successful one. Spike Growth requires concentration. You could also cast the warlock spell Hex, which would allow you to add 1d6 damage per beam that hits. Originally posted by Qiox: Set the option to auto-pause before resting. Cast Wizard Spells and Cantrips depending on your chosen Subclass. there is a 2 level cleric spell that has a cast time of 10 minutes and lets you restore a bout load of hp and healing word is very powerful in combat toll to bring someone up from getting downed without losing action eco. The spell causes psychic damage to the target creature each turn, unless a saving throw is successful or the effect ends. Solasta: Crown of the Magister is a tactical Turn-Based RPG developed and published by Tactical Adventures. Every fourth level, a character can choose between increasing their ability scores or gaining a feat (some feats also provide an ability score increase). Mechanically, imho this would not disrupt balance as a Warlock using Eldritch Blast in combat operates very similar to a Dex-based martial character firing a bow or crossbow. The spell increases an ally's speed by two cells per turn. As far as the tabletop rules are concerned (just in case you're thinking of switching to Wizard), ASF is no longer a thing - now it's binary. I'm perplexed at the balancing. B+. Starting at 2nd level, warlocks start to accumulate invocations that add damage to their eldritch blasts, allow them to cast spells at-will, and even read all writing in any language. It grants Comprehending Languages – the target can read and. They are well-versed in lore and magic, as well. Pact Magic’s spell slots max out at 5th level. Pact of the Tome Tips & Notes. Simple weapon: Handaxe ×2, Spear, Club, Dagger, Javelin, Light Crossbow, or Mace Explorer’s. For sheer damage output, not many classes can compete with Fiend. Each class also gives you a set of equipment that you can customize. Use spells to bless, buff, heal. A character's class is their profession and grants specific features as listed. Warlock mod Seeing a recent post about Monk/bard mods has opened my eyes to the mods outside of the Nexus mods. Solasta: Crown of the Magister gets an explosive new expansion that adds gnomes, tieflings, and a high-level campaign in Palace of Ice. It deals 8d8 necrotic damage (half the damage if the target makes a successful Constitution saving throw). Fire Bolt. Wizards wield the power of magic by Crafting Scrolls and casting Spells to deal massive amounts of damage. If the check succeeds, the spell is successfully copied. Dreadful Omen targets a 6-cell area. So, in all - I really like the system, but another thing: At some point, visual indicators (that is, *actual* darkness/light variances) should be added. However, in gameplay it is somewhat balanced by the fact that in Solasta forced movement through Spike Growth does not cause damage (as it does in 5e SRD). Sorcerers know spells so they do not have to prepare them or need a spellbook. Read on for my explanation. Shadow Blade. This is 100% based on finding and using the appropriate magic items. Hi all, got a question for those of you who have used the Unfinished Busniess mod. 2 years ago. You can already "throw" a light out. The window will popup at the end of every day giving you the option to change spells. Armor in Solasta: Crown of the Magister features various sets and pieces that provide defenses and additional bonuses to the playable character. New powers, and access to subclasses, are granted at a higher level of experience. Rather than rushing in with weapons, they cast spells that weaken their enemies from a. Warlock Skills: Choose 2 of these skills: Arcana, Deception, History, Intimidation, Investigation, Nature, Religion. Solasta Sorcerer Level 3 Metamagic and Spells Metamagic. As a bard, a 2-level dip in hexblade warlock for agonizing blast covers your bard's single weakness as a spellcaster (consistent damage) with the best damage cantrip in the game. Instead, they have a different mechanic called "Pact Magic", with its own progression. One thing to keep in mind is that in order to cast a spell you usually need to have a hand free and a focus or component pouch. Repelling Blast + Spike Growth. New to Sorcerers, so not quite sure what does and doesn't work well. This movement does not provoke attacks of opportunity. You can unlearn a spell in order to learn a new one. For example, there is a coded effect in the game called "Distracted by Annoying Bee" which is. This magic sword lasts until the spell ends. Each class also gives you a set of equipment. Defensively it gives you medium armor and shields which beefs up your AC significantly, as well as Armor of Agathys and the shield spell. Warlock Weapon Proficiencies: Simple Weapons. Creature is Incapacitated by. Note that you can go the other way as well, converting spell slots back into sorcery points, but that won't have any value until you get the the second use of SP's. The Fiend is a subclass of the Warlock Class. When cast using a 3rd level spell slot (Warlock @5th level), for example, Malediction lasts 8 hours(!) and 24 hours when cast using a 5th level spell slot. Temp HP, extra Armour Class (AC) and even, eventually, extra damage. Rangers are the wanderers of Solasta's wilderness, trained survivalists, fierce in battle, and stealthy hunters. A character's class is their profession and grants specific features as listed. While not something you want to use often, the spell maintains your most important. All enemies in the area of effect must make a Wisdom saving throw or take 4d8 psychic damage and become Frightened until the end of their next turn. The caster unleashes a string of insults at a creature they can see within range. RELATED: Solasta: Crown Of The Magister - Warlock Build Guide. Usually a spell or effect will tell you it is inflicting this condition. Plus another 41 sorcery points worth of spell slots if you converted them all. The staff has 10 charges. Harnessing divine power, clerics shield their allies and smite their enemies. We will look into how to cast Ritual spells to help maintain the p. On all creatures in the area of effect, it inflicts Confused – at the start of this turn, the creature. The spell launches a fireball that explodes from a point of the caster's choosing. The DLC released on 25 May 2023. Jump targets one ally. Bring the authentic. I am playing through Solasta with my friend and I have decided to pick Hector as one of my characters. Necromancy is one of the schools of magic in the world of Solasta. Repelling Blast + Spike Growth. When you gain this feature, choose three cantrips from any class’s spell list (the three needn’t be from the same list). So it's not a 1 target spell, it's a multi target spell. Dexterity and Constitution should be. There are 22 Eldritch Invocations available in Solasta. Clerics, paladins, and even warlocks: these are the best healing powers the game has. Vicious Mockery is a cantrip level spell from the Enchantment school. In the Initial Thoughts thread u/CounterYolo had this to say about the Tree warlock: "The warlock with some decent druid expanded spells, but an otherwise terrible subclass. Scale Mail OR Leather Shortsword ×2 OR two simple weapons (Club, Dagger, Handaxe, Javelin, Mace, Quarterstaff) Longbow and Arrow ×20 OR Shortbow and Arrow ×20. Share. The spell transfers the caster and a friendly creature to a specified destination. With a Charisma of 20 (practically a given by level 20), you would thus be dealing. Have two 1st level ritual spells appear in your book, cast them as a rituals. Level 1. yep, it required me using a spell slot too cast detect magic. It allows the Warlock to choose two 1st level spells with the Ritual property from any class's spell list. To be readied, a spell must have a casting time of 1 action, and holding onto the spell's magic requires concentration. It is often viewed as a dark school of magic, and only immoral casters will dare to specialize in it. Pact Magic: Can cast spells from the. It can be used by Warlocks to provide focus for spells that have a material component (spell focus replaces the need to have actual material components). At level 2 Warlocks get their first two Eldricht Invocations. Throw in other meta magic like heighten and it’s a slam dunk. Malediction only lasts 1 hour when cast at 1st level but, since it is a Warlock spell and the level of a Warlock's spell slots increase as the Warlock gain levels, the duration increases. Improve this answer. Unfortunately, lack of high level spell access holds them back from that being effective. i think invocations giving spells for free x times per rest or something is fair. It unlocks the target object. In this video I level up a Warlock from 1-12 and show you the features they get as they level up. 6K subscribers Subscribe 25K views 10 months ago #warlock #dungeonsanddragons #solasta. Some conditions are spell specific, and are just the coded effect of the spell's written effect. For me it seemed to be just spells that warlocks can cast by alternative means (via invocations etc. The Wizard is an Intelligence-based class, while the Sorcerer and Warlock are Charisma-based. Solasta is home to many martial. Quickened Spell allows you to cast a Spell and. Read on for my explanation. You can cast a Spell as a ritual if that spell has the ritual tag and you have the spell prepared. even with my wizard tossing haste on mine, and her technically doing most of the work. Timekeeper gains access to some of the best patron spells possible. Eldritch Blast gets even stronger at Level 2 if you select the Agonizing Blast Eldritch Invocation, allowing for a. If you successfully counter or dispel the effect, you regain hit. Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. In this video I cover all the 4th level spells available in Solasta, and give my opinion on which are my favorites and which are terrible. Rinse/repeat steps 1-3 for the additional spell slots desired Doing it that way, you can have infinite spell slots --> which can also mean you can use your bonus action each turn to get more sorc pts with your extra spell slots, and have infinite sorc pts as well. jmvbento Oct 8, 2020 @ 11:54am. All spells available to warlock as higher-level spells are “Mystic Arcana”, and work differently from Pact Magic spells. The spell creates confusion and erratic behavior in a creature, possibly leading it to attack its allies. Conceptually, it feels like giving up a bonus action to. You can now inscribe magical rituals in your Book of Shadows. Honorable mentions go to Elemental Warlock for blasting all day, Way of the Distant Hand Monk for versatility, and. It's clearly no old Sorcerer with a wide choice of spell, some mor spells to learn along level up, and significantly more spells slots. Acid Arrow targets one enemy. Properties. Darkness requires concentration. Fiend Warlock is the most adaptable of the four patrons and has a lot of features geared towards survivability in long fights. Ranger is a solid all-rounder in Solasta. Platostotle Nov 23, 2022 @ 9:15pm. I have a strong preference for using spells, hence creating several spell tier lists. Available Spells for Pact Rituals: Comprehend Languages Detect Magic Identify Quick Search of All Level 1 Spells. the best healing in 5e isnt getting hurt and using abilities that heal out of combat. For example, Draconic Sorcerers get permanent Mage Armor for free at 1st level, which provides 13 + Dexterity. Chitinous Boon is the standout for warlocks. Temp HP, extra Armour Class (AC) and even, eventually, extra damage. Attacking with a 2H weapon lets you use a bonus action for another melee attack. Felix Krowe Apr 16, 2022 @ 3:38pm. However, when my warlock has no spell slots, the bonus action cast spell icon does not even appear in combat, and I can not. Warlocks bring eldritch blast & its invocations to the game -- giving the 5e dpr baseline to. While the book is on your person, you can cast those cantrips at will. You can direct the beams at the same target or at different targets within range. The shield spell gets expensive on a warlock at higher levels with limited pact slots, so the dip out is ideal just for the added spell slots to use shield alone. Warlocks only have a very small number of spell slots at a time. I found the bard took the place of a wizard pretty well, especially. As a focus, the Chitinous Boon can be used by Warlocks. Each turn, the caster can use an action to cast their. Every fourth level, a character can choose between increasing their ability scores or gaining a feat (some feats also provide an ability score increase). ALL Caster classes covered: Warlock, Wizard, Sorcerer, Druid & Cleric!All d. I highly recommend picking Quickened and Twinned Spell. Torchbearer [Community Expansion mod feat] -- for spell-less party runs. The following classes have this spell on their spell. Although they are best known for healing magic, clerics can. There are two primary reasons for this. 2 years ago (edited) My goal is to create a mage who knows the maximum number of possible spells. Some feats have a prerequisite to obtain them on level-up, and each feat can only be obtained. For concentration, I prefer either haste or greater invisibility with the timekeeper subclass. Wizard is a Class in Solasta: Crown of the Magister. But when playing another party and reach level 4, I realized that 2 point in an attribute could give me an extra cantrip at this level up. A creature killed by this spell becomes a frozen statue until it thaws. Warlocks are a bit hard to use if you are new. The spell identifies the hidden properties of an object. Ritual Casting: You can cast a spell as a ritual if that spell has the ritual tag and you have the spell prepared. The spell creates a sphere of negative energy that causes necrotic damage. Fireball is one of the most famous spells in D&D, and for good reason. Only downside is their normal cast count between long rests. This is the first function of sorcery points. At 2 short rests per day you're casting 12 spells, all at 5th level, plus one spell each of levels 6, 7, 8, and 9. Compendium - Sources->Player's Handbook. So it seems now the only point of Sorcerer are a lot of nerf in exchange of sorcerer points, but frankly. Wizards, with spell slots of 4 3 3 3 3 2 2 1 1, have a total output of 89 spell levels worth of spells. I welcome workable ideas. Solasta Sorcerer Level 3 Metamagic and Spells Metamagic. It deals 2d8 psychic damage on a hit and has the finesse, light, and thrown properties (range 20/60). Cantrip. A variety of classes were made available to give players an authentic Dungeons and Dragons experience. Wizards seem to fall a bit flat in this game. Pact Magic: Can cast spells from the Warlock Spells list. Like jimdirks said, identify can be cast as a ritual witch takes ten minutes outside of combat. g. Examples. Level 5: Mass Healing Word, Revivify. Magical weapons and armor are created using the Manacalon Rosary. Baldur’s Gate 3 for all. At level 2 Warlocks get their first two Eldricht Invocations. Fiend Warlock. At higher levels, you gain more warlock spells of your choice that can be cast in this way. I suppose they will need a money infusion to keep working on the game at some point. The spell makes one creature fall to the ground laughing, knocking it prone, incapacitating it and dealing some psychic damage to it. I tried and tried and tried to make a Sorcerer and Wizard variant, but ultimately I. most of her core spells are concentration. Body armor is divided into several types: clothing, light, medium, and heavy. Hey there folks! Mark your calendars because we're here with a date for the next DLC! With the Monk, Bard & Warlock joining the party, we've finally completed the full SRD class lineup in Solasta. Warlocks are great single-target damage dealers because Malediction + Invocations + Eldritch Blast can really add-up -- all without using spell slots. A warlock can cast Hex on a creature as a bonus action to deal an extra 1d6 necrotic damage on each of their successful attacks. Warlock and cleric run into many of the same problems as a cleric's other D&D multiclass options. The spell can be cast using a higher spell slot than its original one, providing additional. For example, Draconic Sorcerers get permanent Mage Armor for free at 1st level, which provides 13 + Dexterity. Conjure Fey requires Concentration. night4 Aug 24, 2021 @ 9:55pm. #9. My level 12 Dragonborn, Warlock, Fiend Pact of the Blade, swings a 2h weapon and wears full plate. Features are the different unique actions that characters can perform. Simple weapon: Handaxe ×2, Spear, Club, Dagger, Javelin, Light Crossbow, or Mace Explorer’s. Prepared Spells (Personal Preference) Level 2. I have so far been unable to cast this spell. Character Creation. Hilarity requires concentration. Deals 1d4+STR bonus. Freedom of Movement, Greater Invisibility. Creed of Einar. Roll for initiative, take attacks of opportunity, manage player location, and the verticality of the battlefield in a game that is based on the SRD 5. Spray a cone of fire in front of you. A 20th level warlock has 4 spell slots per short rest. jmvbento Oct 8, 2020 @ 11:54am. Timekeeper UB's Rift Walker Warlock but worse -- with similar expanded spells but worse features overall. Twinned concentration spells like haste or improved invisibility are basically game breaking in Solasta. Eldritch Blast deals 1d10 force damage to the target. Zay. Open Hand Technique Whenever you hit a creature with Flurry of Blows, you can add one of three effects: . 5th-Level Spells. It also grants Freedom of Movement – immunity to movement restrictions, as. Rangers are the wanderers of Solasta's wilderness, trained survivalists, fierce in battle, and stealthy hunters. Showing 1 - 13 of 13 comments. The spell does psychic damage and makes the target save or have disadvantage on their next attack. Summoning, Dispel Light, Area of Effect, Concentration, Spell. That will give you at total of. Timekeeper Warlock. Cloudkill is a fifth level spell from the Conjuration school. Per spell slot over V: +2 dice. Mind Twist is a Spell in Solasta: Crown of the Magister. Greater invisibility and haste don't benefit from the warlock's limited spell slots and stronger scaling but are powerful spells. The sorcerer not played but created and level up to 10 looks quit like a crap wizard no matter the 3 specialization. Those are like special Feats available only to them, which can go from granting them additional spells to greatly improving Eldritch Blast. Solasta: Crown of the Magister is a turn-based tactical RPG developed by Tactical Adventures. Pan Darius Loveless 7 Eki 2020 @ 15:15. This can be useful when you gain access to new spell levels, and you want to trade up for the higher level spells, or you accidentally picked a spell you don't like, and just want to get rid of it for a new one. To use these, you’ll need to spend Sorcery Points earlier. Second best Barb. Warlock of the Tome can learn (uncastable) non-ritual spells: I have a level 4 Pact of the Tome Warlock with the ritual invocation. Excellent trackers and archers, they also have some spellcasting ability. Paladins really are team players. Warlocks are cantrip gods. Detect nearby magic objects or creatures. However, not all spells from this school are evil. The second thing you can use sorcery points for is metamagic feats. Proficiency in STR saves; +1 otherwise. Coming off playing a Sorc in Pathfinder Kingmaker, the number of spell choices with level up is a wee bit tight, and I'm not as familiar with 5e (especially in the context of Solasta) as I had become with Pathfinder. Agonizing Blast ➜ When you cast Eldritch Blast, add your Charisma modifier to the damage (prerequisite: Eldritch Blastcantrip). Casting a spell as a ritual takes time (10 minutes longer than it would take by default) but does not expend a spell slot. Each class also gives you a set of. This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th. The spell creates two beams at 5th level and three beams at 11th level. Shillelagh is a cantrip level spell from the Transmutation school. Summoning spells don't begin until level three spells in Solasta, so at 5th level. Each Class also has several Subclasses that players. Bards weave magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. Palace of Ice adds a new high level (10-16) campaign which is a direct sequel to Crown of the Magister. You can also choose to swap out a spell you don’t want on level up. Choose two 1st-level spells that have the ritual tag from any class's spell list (the two needn't be from the same list). Warlock Weapon Proficiencies: Simple Weapons. Fireball - Reliable, And Deadly. Their class abilities and Oath abilities are powerful and buff others in the party often as well. The spell can be cast using a higher. The spell fires a beam of crackling energy at an enemy to damage them. I was thinking twinned spell and quickened spell, but both require two sorcerer points. Fiend Warlock. Creates an obscuring and poisonus clodu. What is this? You can't read either? Even better! Jokes aside, Warlocks are spellcasters whose magic originates from their pact with an otherwordly being - a pact. If you learn an early game spell that you find you don't use, of course you should unlearn it and grab something you will find more useful as the game progresses. This is 100% based on finding and using the appropriate magic items. Last edited by ajfusch ; Jun 18 @ 2:21pm #2 Ommamar. Heavily armed and armored, fighters live for battle. The spell does psychic damage and makes the target save or have disadvantage on their next attack. Feats. For Level 3, you gain two Metamagic options, which let you dial ways to manipulate the way you cast Spells. Dreadful Omen is a fourth level spell from the Enchantment school. Updated: 12 Oct 2022 21:53. Eve Shimmerscale Apr 18, 2022 @ 12:33am. Conjure Elemental is a fifth level spell from the Conjuration school. If you cast no spells, that's enough Sorcery Points to use Eldritch Blast as a bonus action 19 times. The elephant in the room is that since it’s a 5E game people want to play D&D with all the classes, subclasses, spells, etc from the official rule books and the company doesn’t have a license for that. If you did not alter the spell settings for convenience, make sure you have the spell components (a free hand if somatic, not silenced if verbal, & material), lastly clerics must have the spell prepared. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. #1 ajfusch Jun 18 @ 2:21pm Thanks, I usually don't think of a short rest. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. They don’t count against your number of cantrips known. Guess I'll use it often from now. Since Warlocks can't wear shields, these are going to be the best physical weapon options for them. If you lose concentration, the elemental remains and becomes hostile. Eyebite is a sixth level spell from the Necromancy school. SOLASTA: Crown of the Magister is based on the 5th edition D&D ruleset, and as such it will be immediately familiar to anyone who has played the tabletop version, as well as most people who have played older editions of D&D (especially 3 or 3. Domain spells not on the sorcerer spell list do not qualify (e. Edit. The spell causes mental anguish to enemies, dealing psychic damage and causing them to. Blur requires concentration. You can import your save game from a previous campaign to continue playing your previous characters. Wizards are masters of the arcane arts, able to shape the forces of magic. Please explain how you are getting 6 Eldritch blast in one round. Conjures an elemental of the chosen element that fights alongsdie you. The ‘no opportunity attacks’ chainlock ability works great Btw. The Ladies of Solasta have embarked on a harrowing quest to aid the garrison at Caer Lem. Identify: Wizard, Cleric (Insight), Rogue (Shadowcaster) Buffs: Wizard, Sorc, Cleric. Each recipe uses a “primed” item as a base, and an additional ingredient to activate the primed item. Standard way of nabbing heavy armour proficiency on a Wizard/Warlock/Sorcerer is to. Circle of Balance Spells In your list and always prepared: Level 3: Prayer of Healing, Calm Emotions. Barbarians are fierce warriors from the edge of civilization. I’m not complaining, I just don’t understand why I can’t use them. Malediction only lasts 1 hour when cast at 1st level but, since it is a Warlock spell and the level of a Warlock's spell slots increase as the Warlock gain levels, the duration increases. (I had a similar experience with the Warlock. As far as I can tell only warlocks don't want to be Sylvan elves. Well The Shock Wizard generally gets more bang for the buck out of their offensive spells. See moreBest Patron For A Warlock. It’s a good spell for other classes, but it shines in the hands of the Warlock due to invocations that can buff up your blast. You need a certain amount of rest so that you are clear headed and in the right frame of mind to memorize a boat load of spells each day. For example, the player could choose a. Malediction. and even then those invocations are a bit boring. Conjure Elemental requires concentration. At the end of the day you still have like 90% of your usual Warlock tricks and spells, including good Eldritch Blasting. A creature with an Intelligence score of 4 or less isn't affected. Level 2. " Well, after a few hours of gameplay, with my monk and 3 Tree Warlocks, I can assure you Tree Warlock broke the game. Eyebite can be cast only on the caster themself, and it grants their eyes magical properties. 8 Level VII 1. A character's class is their profession and grants specific features as listed. Spike Growth targets a 4-cells radius sphere area. Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard) You have resistance to fire damage while you hold this staff. Yes.